KABADDI - The game of will Power


Kabaddi is a conventional group sport that originated in historical India and is now performed in various games events in many countries across Asia. Kabaddi is basically an Indian game, with seven players on each side; performed for a period of 40 minutes with a 5 minutes break (20-5-20). The primary goal of the game is to build up points by using infiltrating the opponent's court, making contact with as many protective players as feasible, all at the same time chanting the phrase “Kabaddi Kabaddi “. The phrase “Kabaddi” has been derived from the Tamil phrase “kai-pidi” which means to keep hands.

One player, chanting Kabaddi!!! Kabaddi!!!! Kabaddi!!!! Charges into the opponent court and try to touch the opponent closest to him, even as the seven opponents make maneuvers to catch the attacker. This is Kabaddi, the suit of one in opposition to seven, called the game of struggle.

In India, kabaddi is famous in exceptional names. In the southern parts of India, the game is known as Chedugudu or Hu-Tu-Tu. In eastern India, for men -it is fondly referred to Hadudu and Kit-Kit (for ladies). The game is called Kabaddi in northern India. Breath manipulate, raid, dodging and motion of hand and feet are the basic skills that one has to acquire, so as to play kabaddi. The player has to gain power and study each offensive and defensive talents to excel in the game, which combines the essential qualities of rugby and wrestling.

Kabaddi has exceptional variations, including traditional forms played in South Asia and modern versions played internationally now these days. It is a famous game in countries like India, Pakistan, Bangladesh, and others. The game requires both physical fitness and strategic questioning, making it a fascinating and competitive recreation. It is also the state game of Indian states of Tamil Nadu, Andhra Pradesh, Bihar, Odisha, Maharashtra, Punjab and Telangana. Kabaddi is broadly played in South Asian countries like India, Pakistan, Bangladesh, and Nepal. It has gained international popularity, and there are professional Kabaddi leagues, together with the Pro Kabaddi League in India.

Key elements of kabaddi:

Raiding: The raider's job is to be move quickly, evasive, and quick to tag defenders. They often use chants and misleading actions to distract their opponents.

Tackling: Defenders try to prevent the raider from crossing the midline or tagging them before they return to their very own half.

Teamwork and approach: Both groups rely on effective communication and coordination to gain their goals. Raiders and defenders alike need to anticipate their opponents moves and react quickly.

Here are some interesting facts about kabaddi:

The phrase "kabaddi" is derived from the Hindi phrase for "to hold one's breath," which is what raiders traditionally do even as crossing the midline. There are extraordinary variations of kabaddi, but the most famous are touch kabaddi and tackle kabaddi. Kabaddi become a demonstration sport at the 1936 Berlin Olympics. The International Kabaddi Federation (IKF) is the governing body of the game.

Kabaddi history in the Mahabharata

The Mahabharata, one of the longest epic poems within the world, is an historical Indian text that offers insights into various factors of ancient Indian culture, including references to sports and games. The game of kabaddi is indeed stated in the Mahabharata. In the Mahabharata, there is an episode called the "Kabaddi Match" (every so often known as the "Kabaddi Yuddha" or "Kabaddi Battle"). The tale is discovered in the "Vana Parva" (Book of the Forest) section of the Mahabharata.

The episode entails the Pandavas (Yudhishthira, Bhima, Arjuna, Nakula, and Sahadeva) in the course of their exile in the wooded area. In this era, they stumble upon a Brahmin community, and their leader, a Brahmin named Kanka, invites them to participate in a game of kabaddi. The Pandavas accepts the challenge, and Yudhishthira excels in the game.

During the kabaddi match, there are descriptions of the rules and techniques used in the game. It's worth noting that the model of kabaddi described in the Mahabharata may also fluctuate from the modern version performed these days, as games tend to evolve over time.

While the Mahabharata gives a glimpse of kabaddi in historic times, it's essential to understand that the text is an epic poem with a mix of historical events, mythology, and allegory. The kabaddi episode in the Mahabharata reflects the cultural importance of sports and games in historic India and showcases the diverse forms of entertainment throughout that period.

Golden Raid in Kabaddi

• if there's a tie, a toss might be taken and the team that wins the toss shall have the chance to raid i.e. “GOLDEN RAID”

• If there is any tie even after the Golden Raid event then a chance given to the opponent team for the Golden Raid.

To understand this achievement, it's essential to know the basic rules of kabaddi. In a standard kabaddi raid, a single player, known as the raider, enters the opponent's half of the court with the objective of tagging as many defenders as possible and returning to their own half. The raider has to touch opponents and then make it back across the centerline without being tackled. Achieving a Golden Raid requires the raider to touch every member of the opposing team in a single raid. If successful, the raider scores a maximum of seven points for their team (as each tagged opponent adds one point). This is a challenging task because the defenders will actively try to tackle the raider and prevent them from completing the raid.

The concept of a Golden Raid is mainly associated with the scoring system utilized in certain kabaddi tournaments, where each tagged opponent contributes to the raider's points. Different kabaddi leagues and competitions might also have mild variations in rules and scoring, but the essence of a Golden Raid stays regular—an outstanding and rare accomplishment showcasing the raider's skill, agility, and strategic prowess.

Some historic starting of Kabaddi

The sport was recognized at an international level when it became validated in 1936 Berlin Olympics. It was introduced in the Indian National Games at kolkata in 1938 after which the All Indian Kabaddi Federation (AIKF) was formed in 1950 which changed into then reconstituted because the Amateur Kabaddi Federation in 1972.

Some Events :

  • Men’s Event
  • Women’s Event
  • Junior Event


The playing area for kabaddi is rectangular and is divided into two halves, every belonging to one of the competing teams. Here are the key features of the kabaddi playing area:

Dimensions: The dimensions of the kabaddi playing area can vary, but it generally follows a preferred size. In the Pro Kabaddi League (PKL), for example, the dimensions are approximately 13 meters in length and 10 meters in width.

Midline: The playing area is divided into two halves by a midline. This midline is parallel to the end lines and runs through the middle of the playing place.

Baulk Line: Each half of the playing area has a baulk line, that's placed 3.75 meters from the midline. Raiders ought to start their raid from behind this line.

Bonus Line: In a few versions of kabaddi, there is a bonus line placed at a selected distance from the baulk line, usually 7 meters. If a raider successfully crosses this line throughout a raid, they earn extra points for any subsequent touches.

End Lines: The playing area is defined by using two end lines, and the teams score points by sending raiders into the opponent's half and returning successfully.

Lobbies: On every side of the playing area, there are additional lines called lobbies. The lobbies are safety zones where defenders retreat after a touch or a successful raid by the opposing team.

Corners: The corners of the playing area are important strategic zones, and raiders often try to touch defenders while maneuvering through these corners.

Scoring: Points are scored while a raider successfully touches an opponent and returns to their half without being tagged. Defenders earn points through stopping the raider from returning or tagging them.

The particular dimensions and guidelines can also vary slightly depending on the league or variation of kabaddi being played. It's important to refer to the rules of the specific competition to recognize the nuances of the playing area.

For competitions the ground has to be a leveled soft mat which should measuring by way of underneath measurements:

for men & junior boys= 13m by 8m

for women and junior girls= 12m by 6m

for sub-junior boys and girls= 11m by 6m


The umpire conducts the match and offers decisions according to the rules of the game.


The duties of kabaddi referee are as follows: -

Conduct the toss. Announce the score of each group before the declaration of the final 5 minutes. Supervise of the whole game. Record the time including the start and end of the game. Announce for substitutions and replacements.


Following are the duties of the scorer in the play: -

  • Filling of the score sheet and statement of the score with the permission of the referee at the end of each half.
  • Make notes of the team winning the toss.
  • Keeping the note of the timing at the start and end of every half of the game.
  • Completion of the score sheet covering all of the aspects and get it duly signed with by the umpires and referees.

King of Kabaddi (Pradeep Narwal)

The King of kabaddi is Mr. Pradeep Narwal, who was born in Rindhana village of Haryana's Sonipat district, where he started playing kabaddi. when he was in the year of 6 he started playing kabaddi. Pardeep Narwal (born 16 February 1997) is an Indian kabaddi participant who presently plays for the UP Yoddha in VIVO Pro Kabaddi League and the Indian National Kabaddi group.

Queen of Kabaddi (Abhilasha Mhatre)

Abhilasha Mhatre is an Indian expert kabaddi player and became the Captain of Indian National Women's Kabaddi Team. In 2015, Government of India, awarded her the prestigious Arjun Award. Known for her fashionable footwork she is regarded as one of the finest kabaddi players in India. She is fondly referred as "Queen of Kabaddi". She was studied her education from Swami Muktan and High School in Mumbai,Maharastra. She was in seventh grade while she started playing for the Chembur Krida Kendra club. She was a member of the Indian kabaddi team that received the gold medal at the Asian Games in 2014 in Incheon. She was also the winning Team member of Indian Kabaddi Team for the 2012 World Cup played at Patna, India.

Some of the PKL teams and their proprietors protected:

One of the most prominent kabaddi leagues is the Pro Kabaddi League (PKL) in India. In the PKL, teams are privately owned by unique franchise owners. As of my last knowledge update in January 2022, the ownership information may have changed, and new teams or owners may additionally have joined the league. At the time of my last update, some of the PKL teams and their owners included:

  • Bengal Warriors: Future Group (owned by using Kishore Biyani)
  • Bengaluru Bulls: Kosmik Global Media (owned by Uday Sinh Wala)
  • Dabang Delhi K.C.: Radha Kapoor (DoIT Sports Management)
  • Gujarat Giants: Adani Wilmar Ltd (owned via Gautam Adani)
  • Haryana Steelers: JSW Sports (owned by means of Jindal Southwest)
  • Jaipur Pink Panthers: Abhishek Bachchan
  • Patna Pirates: Rajesh V. Shah
  • Puneri Paltan: Insurekot Sports (owned through Insurekot Sports)
  • Tamil Thalaivas: IQuest Enterprises Private Limited (owned by Sachin Tendulkar)
  • Telugu Titans: Veera Sports (owned by Srinivas Sreeramaneni)